All productsGame Servers

Game servers that
survive the attack.

Game servers are among the most attacked workloads online, and generic filtering breaks them — it drops the very UDP traffic the game runs on. Ours is game-aware, so hostile floods get scrubbed while your players stay connected.

Starting from · VAT included
€3.49/ mo
Protection included
Clear operations

Illustrative

99.9% uptime SLAreliability you can count on
Daily backupsa practical recovery path
DDoS protectionsafeguards public sites
24/7 expert supporthelp whenever you need it
Plans and pricing

Compare Game Servers plans.

PLAN 01

X2

Starting from · VAT included
€3.49/ mo
  • 2 GB RAM
  • 2 vCPU
  • 40 GB disk
  • 10 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X2
PLAN 02

X4

Starting from · VAT included
€5.99/ mo
  • 4 GB RAM
  • 3 vCPU
  • 80 GB disk
  • 10 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X4
PLAN 03

X8

Starting from · VAT included
€11.49/ mo
  • 8 GB RAM
  • 4 vCPU
  • 120 GB disk
  • 15 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X8
PLAN 04

X12

Starting from · VAT included
€16.99/ mo
  • 12 GB RAM
  • 6 vCPU
  • 160 GB disk
  • 15 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X12
PLAN 05

X16

Starting from · VAT included
€21.99/ mo
  • 16 GB RAM
  • 8 vCPU
  • 200 GB disk
  • 20 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X16
PLAN 06

X24

Starting from · VAT included
€31.99/ mo
  • 24 GB RAM
  • 10 vCPU
  • 280 GB disk
  • 20 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X24
PLAN 07

X32

Starting from · VAT included
€41.99/ mo
  • 32 GB RAM
  • 12 vCPU
  • 360 GB disk
  • 25 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X32
PLAN 08

X64

Starting from · VAT included
€79.99/ mo
  • 64 GB RAM
  • 16 vCPU
  • 500 GB disk
  • 32 TB total monthly traffic
  • 1 Gbps
  • Frankfurt Xeon.
Configure X64
What you get

What actually decides whether players stay.

Tick rate, latency and staying online through an attack. Everything else is detail.

Game-aware filtering

Per-game filters for FiveM, Minecraft, Rust, CS2 and more — hostile traffic is dropped, legitimate UDP is not.

High-clock processors

Most game servers are bound by single-thread performance, so we put them on high-frequency cores rather than many slow ones.

Always-on DDoS mitigation

Protection runs continuously at the network edge. There is nothing to enable when an attack starts.

Full root access

Install any game panel, mod loader or custom binary. It is your server, not a locked-down game panel.

Low-latency EU routing

European data centres with direct exchange connectivity keep ping low across the continent.

Support that knows games

A team that has seen FiveM, Rust and Minecraft setups before, available around the clock.

How it works

From order to first player joining.

Provisioning is minutes, not days — most of the work is the game, not the server.

Talk to the team
  1. 01

    Pick the resources

    Choose a VPS sized for your player count and mod load. Scale later without rebuilding.

  2. 02

    Install your stack

    Deploy Pterodactyl, a game panel or the server binary directly. Full root means nothing is off-limits.

  3. 03

    Tell us the game

    Let support know what you run and we set the matching DDoS filter profile for you.

Under the hood

Real hardware. Not marketing hardware.

Your service runs on servers we assemble and burn-in test ourselves — modern AMD and Intel platforms with ECC memory and enterprise NVMe, racked in our EU facilities in Frankfurt and the Netherlands.

  • Enterprise NVMe with redundant data paths
  • ECC memory on every node
  • Stress-tested before entering production
See our infrastructure
Server mainboard with ECC memory and NVMe storage in a Hostigan compute node
DDoS-protected game hosting

Built for game servers.
Filtered for your game.

Game servers are among the most attacked workloads on the internet. Every Hostigan VPS ships with always-on, game-aware DDoS protection — with dedicated filters for the games communities actually run, so your players stay connected while attacks get scrubbed.

  • FiveMGTA V roleplay servers
    Filter
  • MinecraftJava & Bedrock editions
    Filter
  • RustSurvival & modded servers
    Filter
  • CS2 / SourceCompetitive & community
    Filter
  • ARK & ValheimCo-op survival worlds
    Filter
  • TeamSpeak & voiceLow-latency voice servers
    Filter
  • SA-MP / MTAClassic GTA multiplayer
    Filter
  • Custom filterAny game or protocol, on request
    Filter

Tbps-scale mitigation

Volumetric floods are absorbed at network scale before they ever reach your server.

Line-rate filtering

Modern XDP/eBPF packet filtering scrubs attack traffic at wire speed with minimal latency.

Symmetric filtering

Filtering is tuned for the lowest false-positive rate, so real players never get dropped mid-session.

Always-on protection

Permanent mitigation with automatic port learning — no manual activation when an attack starts.

Running something we haven't listed? Custom filters are available for any game or protocol.

Custom configurations

Need something we don't list?

Larger disks, a different CPU, more RAM, a specific storage layout — almost anything is possible. Tell us what the workload actually needs and we will prepare an individual offer.

Tell us the workload and budget — most quotes come back within one business day.
  • Larger or additional disksExtra NVMe capacity and custom RAID layouts.
  • A different processorHigher clock speeds or a specific core count.
  • More memoryAdditional RAM, including ECC on request.
  • Network & IP requirementsFaster uplinks, extra IPv4 ranges, private VLANs.
Your next step

Put game servers to work.

Review the current plans in the secure Hostigan client area or ask the team which option fits best.